Symbol Manipulation Program - significado y definición. Qué es Symbol Manipulation Program
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Qué (quién) es Symbol Manipulation Program - definición

PREDECESSOR OF COMPUTER ALGEBRA PROGRAM MATHEMATICA
Symbolic Manipulation Program

Symbol Manipulation Program      
(SMP) Steven Wolfram's earlier symbol manipulation program, before he turned to Mathematica. ["SMP Handbook", C. Cole, S. Wolfram et al, Caltech 1981]. (1995-01-29)
Manipulation (psychology)         
TYPE OF SOCIAL INFLUENCE
Mental manipulation; Emotional manipulation; Psychological control; Vulnerabilities exploited by manipulators; Basic manipulative strategy of a psychopath; Manipulators; Psychological Manipulation; Manipulative behavior; Manipulative behaviour; Psychological manipulation; Manipulation of emotions
Manipulation in psychology is a behavior designed to exploit, control, or otherwise influence others to one’s advantage. Definitions for the term vary in which behavior is specifically included, influenced by both culture and whether referring to the general population or used in clinical contexts.
Symbol (typeface)         
TYPEFACE FOR GREEK AND MATHEMATICAL SYMBOLS
Symbol font; Symbol (font); Symbol.ttf; MS Symbol; Radicalex; Radical extender; Ventura Symbol; Mac OS Symbol; Code page 1038; X-mac-symbol
Symbol is one of the four standard fonts available on all PostScript-based printers, starting with Apple's original LaserWriter (1985). It contains a complete unaccented Greek alphabet (upper and lower case) and a selection of commonly used mathematical symbols.

Wikipedia

SMP (computer algebra system)

Symbolic Manipulation Program, usually called SMP, was a computer algebra system designed by Chris A. Cole and Stephen Wolfram at Caltech circa 1979. It was initially developed in the Caltech physics department with contributions from Geoffrey C. Fox, Jeffrey M. Greif, Eric D. Mjolsness, Larry J. Romans, Timothy Shaw, and Anthony E. Terrano.

SMP was first sold commercially in 1981, by the Computer Mathematics Corporation of Los Angeles, which later became part of Inference Corporation. Inference further developed the program and marketed it commercially from 1983 to 1988, but it was not a commercial success, and Inference became pessimistic about the market for symbolic math programs, and so abandoned SMP to concentrate on expert systems.

SMP was influenced by the earlier computer algebra systems Macsyma (of which Wolfram was a user) and Schoonschip (whose code Wolfram studied).

SMP follows a rule-based approach, giving it a "consistent, pattern-directed language". Unlike Macsyma and Reduce, it was written in C.

During the 1980s, it was one of the generally available general-purpose computer algebra systems, along with Reduce, Macsyma, and Scratchpad, and later muMATH and Maple. It was often used for teaching college calculus.

The design of SMP's interactive language and its "map" commands influenced the design of the 1984 version of Scratchpad.